Merged kei, kana, and koharu into a single Anima (Qwen-DiT) LoRA and ran my first training on Blackwell (RTX 5090, sm_120). Hands-on log: the cu128 / torch2.8 / SDPA stack swap from the 4090, why the weakest character gets absorbed (caption asymmetry, not rank), and how trigger-only prompts separate three close-packed characters at ep143 without ControlNet.
Tested on M1 Max ComfyUI: newly free JANIMA vs Hexer Minimal Toon Anima V1 vs anima-base, one character LoRA, same seed. Hexer keeps the outfit; JANIMA adds clothes but draws the quietest backgrounds.
rank128 + 20 two-character images killed the v1 ahoge bleed and body fusion on this Anima dual-character LoRA. Lap-sit stays a Qwen3 text-encoder limit; sweet spot is ep140.
One Anima (Qwen-Image DiT) LoRA, two characters, trained on RunPod: can they touch? Hugs and piggyback hold, lap-sit fuses; stacked limbs survive, interleaved break. Best at ep100, Turbo.
Hexer Minimal Toon's new Anima V1 is a DiT checkpoint, not an SDXL one: 4.1GB bf16, separate VAE/text-encoder ComfyUI folders, Anima-only LoRA, and a non-commercial license the Civitai page doesn't show. What changes vs Illustrious v3.1 before you load it.
On Anima-Base, my character LoRA bent its legs even on standing. Adding upright references didn't fix it; cutting 36 posed full-body images did. Subtract, don't add.
Rebaked a WAI-Anima character LoRA onto upstream Anima-Base with off-distribution Gemini data. Trigger-only usable, face fidelity beats v1, intakes still cap out.
Tested on M1 Max 64GB ComfyUI: one character LoRA across 6 Anima derivatives, same prompt/seed. Trigger-only never stabilizes, RDBT bolts to beast-ears, structure tags fix it.
Anima is a Cosmos-based DiT, not SDXL, so one Anima LoRA loads on every derivative checkpoint. 20+ CivitAI Anima models sorted by type, aesthetic, and prompt adherence.