Tested Orbis in Docker: psf/requests (35 modules) makes a clean 3D graph, expressjs/express (98 modules) collapses into one giant sphere. Notes on what tree-sitter actually captures for code-review prep.
Hands-on run of trellis-mac (the CUDA-free port of TRELLIS.2) on M1 Max 64GB. Setup via uv with PyTorch 2.11.0 MPS, applied mps_compat.py patches, and recorded actual generation time vs the M4 Pro 24GB 3.5-minute reference, plus where the bottlenecks land on Apple Silicon.
A port that replaces TRELLIS.2's CUDA-only libraries (flash_attn, nvdiffrast, sparse 3D convolution) with pure-PyTorch equivalents and runs Microsoft's 4B image-to-3D model on an M4 Pro in about 3.5 minutes without any NVIDIA GPU.
A look at ActionMesh from Meta AI Research. Feed it a video and it outputs animated 3D meshes in .glb format for tools like Blender and Unity. This article covers input limits, runtime requirements, and practical use with AI video generation.
A comparison of major AI 3D generation tools such as TRELLIS, Hunyuan 3D, Tripo AI, and Hitem3D, with a focus on image requirements for better 3D output.