Doujin & Games

[Nostalgia] I Want to Make a Soba-Eating Game [Hobby] — Part 5

Recap so far

I’m making a game where you eat soba (super short version).

  • Part 1: Project kickoff; worked out the specs
  • Part 2: Built a web prototype that runs with rectangles only
  • Part 3: Implemented images so it finally felt like a game
  • Part 4: Worked out character settings

Basic rules:

  • Clear by eating 5 bowls of soba within 60 seconds
  • Bowls come in Regular, Large, and Extra-Large; eating time and how they count toward the total differ
  • Eating udon, ramen, or Napolitan costs you time
  • Colliding with enemies (male students) causes a brief stun

Soba-Eating Game Prototype 03

2025-12-27 Update

Today I’m thinking about mobile support.

Mobile support spec

Right now it only supports PC keyboard controls, but I want it to be playable on smartphones too.
…people keep asking for it, but honestly there’s a lot to figure out.
You know, the whole squishy-touch feel and such. Anyway.

  • D-Pad: Render on a separate canvas, fixed at the bottom-left of the browser
  • Tap screen (in front of the counter): Eat
  • Tap while eating: Cancel (throw away)
  • Double-tap (within 300 ms): Discard
  • Portrait warning: Show “Please rotate to landscape”

It is a browser game, so the overall feel is bound to be a bit meh.